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Archivage des Ambiances de Jeu Grace a la Realite Virtuelle pour la Conservation du Patrimoine Culturel Lie aux Jeux Video


TitleArchivage des Ambiances de Jeu Grace a la Realite Virtuelle pour la Conservation du Patrimoine Culturel Lie aux Jeux Video
Publication TypeConference Paper
Year of Publication2005
AuthorsEsposito, N.
Secondary TitleDigital Culture and Heritage. Proceedings of ICHIM05.Paris
PublisherArchives & Museum Informatics Europe (AMIE)
Place PublishedParis, France
Keywordsarchiving, ichim, ichim05, Katmospheres, preservation of cultural heritage, video game, virtual reality
Abstract

The video game heritage is being preserved especially on the Web: comments, screenshots, sounds, videos, etc. But one important element is missing: the environment in which we play (game atmosphere) is one of our strongest memories. This article describes: 1. an investigation-based method to record game atmospheres, 2. the four atmospheres we are archiving (one bedroom, one living room, and two game room atmospheres), 3. the interactions allowed in these virtual environments, and 4. some technical points about how to access these atmospheres (on the Web or thanks to a virtual reality system).

URLhttp://www.archimuse.com/publishing/ichim05/Esposito.pdf