museumsandtheweb.com - research http://www.museumsandtheweb.com/taxonomy/term/1363/0 en Digital Media In Everyday Life: A Snapshot of Devices, Behaviors, and Attitudes Part 1: Mobile Device Ownership http://www.museumsandtheweb.com/mw2012/papers/digital_media_in_everyday_life_a_snapshot_of_d <div class="field field-type-content-taxonomy field-field-paper-conference"> <div class="field-items"> <div class="field-item odd"> MW2012 </div> </div> </div> <h3 class="Author">Steven Beasley and Annie Conway, Museum of Science and Industry, Chicago, USA</h3> <p class="URL">http://msichicago.org/digitallife</p> <p class="AbstractTitle">Abstract</p> <div class="field field-type-nodereference field-field-paper-program-ref"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Program Item Reference:&nbsp;</div> <a href="/mw2012/programs/a_study_of_digital_media_tools_and_technolog">A Study of Digital Media, Tools, and Technology Use</a> </div> </div> </div> <div class="og_rss_groups"></div><p><a href="http://www.museumsandtheweb.com/mw2012/papers/digital_media_in_everyday_life_a_snapshot_of_d" target="_blank">read more</a></p> http://www.museumsandtheweb.com/mw2012/papers/digital_media_in_everyday_life_a_snapshot_of_d#comments MW2012 digital mobile devices research social media Web http://www.museumsandtheweb.com/crss/node/16911 Sat, 07 Apr 2012 03:03:57 +0000 sbeasley 16911 at http://www.museumsandtheweb.com Evaluating the Practical Applications of Eye Tracking in Museums http://www.museumsandtheweb.com/mw2012/papers/evaluating_the_practical_applications_of_eye_t <div class="field field-type-content-taxonomy field-field-paper-conference"> <div class="field-items"> <div class="field-item odd"> MW2012 </div> </div> </div> <h3 class="Author">Edward Bachta, Robert J. Stein, Silvia Filippini-Fantoni, Tiffany Leason, Indianapolis Museum of Art, USA</h3> <h2 class="AbstractTitle">Abstract</h2> <p class="AbstractText">Funded by an Institute for Museum and Library Services Sparks! Ignition grant, the Indianapolis Museum of Art is exploring whether or not eye-tracking technology can be useful to museums seeking to better understand how in-gallery visitors actually “see” the objects in our collection. Through a set of three experiments, the project seeks to understand whether eye tracking can be used to measure visitor attention to artworks, understand the correlation between guided interpretation and visitor comprehension, and to trigger interpretive content delivery. In this paper, authors will review the relevant literature in the field that connects gaze detection and cognition; explain in detail the experimental methodology used in the first experiment to determine the practicality of adopting these techniques in museums; and report on initial conditions and factors discovered during the project’s initial research.</p> <div class="field field-type-nodereference field-field-paper-program-ref"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Program Item Reference:&nbsp;</div> <a href="/mw2012/programs/evaluating_the_practical_applications_of_eye">Evaluating the Practical Applications of Eye Tracking in Museums</a> </div> </div> </div> <div class="og_rss_groups"></div><p><a href="http://www.museumsandtheweb.com/mw2012/papers/evaluating_the_practical_applications_of_eye_t" target="_blank">read more</a></p> http://www.museumsandtheweb.com/mw2012/papers/evaluating_the_practical_applications_of_eye_t#comments MW2012 eye tracking gaze tracking research user interface visitor attention http://www.museumsandtheweb.com/crss/node/16871 Thu, 29 Mar 2012 04:49:50 +0000 ebachta 16871 at http://www.museumsandtheweb.com Levelling Up: Towards Best Practice in Evaluating Museum Games http://www.museumsandtheweb.com/mw2012/papers/levelling_up_towards_best_practice_in_evaluati <div class="field field-type-content-taxonomy field-field-paper-conference"> <div class="field-items"> <div class="field-item odd"> MW2012 </div> </div> </div> <h3 class="Author">Danny Birchall and Martha Henson Wellcome Trust; Alexandra Burch and Daniel Evans, Science Museum, UK; Kate Haley Goldman, National Center for Interactive Learning at the Space Science Center, USA</h3> <p class="AbstractTitle">Abstract</p> <p class="AbstractText">Museums make games because games can provide compelling educational engagement with museum themes and content, and the market for games is enormous. Truly understanding whether games are achieving your goals requires evaluation. In this paper, we identify the kind of games that museums make and use case studies of our own casual games to look at the benefits and means of evaluation. Beginning by identifying different kinds of evaluation within the broad framework of formative and summative practices, we suggest ways to plan an evaluation strategy and set objectives for your game. We then look in detail at evaluation methods: paper and wireframe testing, play-testing, soft launching, Google Analytics, surveys, and analysing responses “in the wild.” While we draw on our own experience for examples of best practice, we recognize that this is an area in which everyone has a lot to learn, and we conclude by suggesting some tactics for sharing knowledge across the museums’ sector.</p> <div class="field field-type-nodereference field-field-paper-program-ref"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Program Item Reference:&nbsp;</div> <a href="/mw2012/programs/levelling_up_towards_best_practice_in_evalua">Levelling up: Towards best practice in evaluating museum games</a> </div> </div> </div> <div class="og_rss_groups"></div><p><a href="http://www.museumsandtheweb.com/mw2012/papers/levelling_up_towards_best_practice_in_evaluati" target="_blank">read more</a></p> http://www.museumsandtheweb.com/mw2012/papers/levelling_up_towards_best_practice_in_evaluati#comments MW2012 best practice evaluation games learning research testing http://www.museumsandtheweb.com/crss/node/16851 Sat, 24 Mar 2012 21:41:49 +0000 dannybirchall 16851 at http://www.museumsandtheweb.com Beyond Cool: Making Mobile Augmented Reality Work for Museum Education http://www.museumsandtheweb.com/mw2012/programs/beyond_cool_making_mobile_augmented_reality_ <div class="field field-type-content-taxonomy field-field-program-conference"> <div class="field-items"> <div class="field-item odd"> MW2012 </div> </div> </div> <div class="field field-type-nodereference field-field-program-paper-backref"> <div class="field-label">Published Paper:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/mw2012/papers/beyond_cool_making_mobile_augmented_reality_wo">Beyond Cool: Making Mobile Augmented Reality Work for Museum Education</a> </div> </div> </div> <div class="field field-type-content-taxonomy field-field-program-keywords"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Keywords:&nbsp;</div> digital learning </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> mobile devices </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> research </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> study </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> education </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> education </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> teenagers </div> </div> </div> <div class="field field-type-text field-field-program-abstract"> <div class="field-label">Abstract:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><strong>***PLEASE NOTE THIS IS AN INDIVIDUAL PAPER PROPOSAL, NOT A DEMONSTRATION.</strong></p> <p>In June 2011, more than a year of intensive experimentation with Augmented Reality at The British Museum culminated in a large-scale education project with 700 teenagers. This paper presents results of quantitative and observational research on the project focusing especially on how AR impacts learning and the use of tablets in museum galleries. It explores the challenges of implementing the two main styles of mobile AR (marker-based and location-based) in gallery environments with low lighting, visitor overcrowding and without wireless networks. The aim is to share our experience of implementing AR applications for children and families within the constraints faced by nearly all museum education departments: small budgets, lack of staff resources, technical expertise and technical infrastructure.</p> <p>The British Museum’s digital learning team launched its first mobile AR application in November 2010. Despite a tiny budget and only three weeks development time, the Passport to the Afterlife (<a href="http://bit.ly/dLSwtH" title="http://bit.ly/dLSwtH">http://bit.ly/dLSwtH</a>) activity successfully introduced marker-based AR into museum galleries. It revealed crucial insights about the appropriate use of AR for children, the potential of mobile AR for kinesthetic learning and the importance of blending AR interaction with analog techniques to ensure a rewarding learning experience. Three more AR projects built on this initial experience.</p> <p>The most recent and ambitious is the <em>Gallery Explorer </em>(<a href="http://vimeo.com/25782400" title="http://vimeo.com/25782400">http://vimeo.com/25782400</a>), a location-based AR game that runs across five different galleries and features 35 carefully selected museum objects. It runs on Samsung Galaxy 7” Tablets which are shared by students age 14-15 working in groups of 5-6. This project provided the opportunity for formal evaluation (<a href="http://wiki.museummobile.info/archives/91923" title="http://wiki.museummobile.info/archives/91923">http://wiki.museummobile.info/archives/91923</a>) of how groups work together with tablet-sized mobile devices, what specifically AR adds to students’ experience of the gallery and how to design a compelling AR interface.</p> <p>During the past 12-18 months, most museum use of AR was for one-off events or temporary installations for adult visitors. While incredibly exciting, these applications were not designed to run in the day to day context of museum education, with its continuous and demanding stream of children, teachers and parents. This paper gets down to the nitty gritty of how AR’s game-like interaction can be integrated into proven and sustainable models for gallery learning activities and become a core element of digital education programs in museums.</p> </div> </div> </div> <div class="field field-type-text field-field-program-type"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Type:&nbsp;</div> Paper - in formal session </div> </div> </div> <div class="field field-type-nodereference field-field-backreference-event"> <div class="field-items"> <div class="field-item odd"> <a href="/mw2012/sessions/nextgen_mobile_applied">NextGen Mobile Applied</a> </div> </div> </div> <div class="field field-type-link field-field-progam-url"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Site:&nbsp;</div> <a href="http://vimeo.com/25782400" target="_blank" rel="nofollow" title="Read more about [title]">http://vimeo.com/25782400</a> </div> </div> </div> <div class="field field-type-userreference field-field-program-authors"> <div class="field-label">Authors:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/user/smannion" class="username" title="View Shelley&#039;s profile.">Shelley Mannion</a> </div> </div> </div> <div class="og_rss_groups"></div> http://www.museumsandtheweb.com/mw2012/programs/beyond_cool_making_mobile_augmented_reality_#comments MW2012 digital learning education education mobile devices research study teenagers http://www.museumsandtheweb.com/crss/node/15265 Sat, 01 Oct 2011 06:24:31 +0000 smannion 15265 at http://www.museumsandtheweb.com The Trade in Digital: Partnerships and Collaboration in the Content Economy http://www.museumsandtheweb.com/mw2011/papers/the_trade_in_digital_partnerships_and_collabor <div class="field field-type-content-taxonomy field-field-paper-conference"> <div class="field-items"> <div class="field-item odd"> MW2011 </div> </div> </div> <div id="intro-paragraph"> <h2 class="Author">Timothy Hart, Director Information, Multimedia and Technology, Museum Victoria, Australia</h2> <h3 class="URL">Abstract</h3> <p class="AbstractText">In our massively connected world content is indeed king and museums if they take a close look, will find themselves, well placed to deliver highly sought after content to an ever expanding audience. Collaboration is emerging as the critical enabler in taking full advantage of the opportunities now available for the delivery of museum online content. Collaboration needs to be both internal and external. The number and quality of national data services now operating is making museum content available for researchers and the public in numbers and types unimaginable only a few years ago. The ground work is laid in most large museums to allow them to participate in providing access to the full range and wonder possible in museum generated content.</p> <p class="keywords">Keywords: collaboration, collections, content, data, partnerships, opportunity, economy, research, Australia</p> </div><div class="field field-type-nodereference field-field-paper-program-ref"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Program Item Reference:&nbsp;</div> <a href="/mw2011/programs/the_trade_in_digital_partnerships_in_the_con">The Trade in Digital: partnerships in the content economy</a> </div> </div> </div> <div class="og_rss_groups"></div><p><a href="http://www.museumsandtheweb.com/mw2011/papers/the_trade_in_digital_partnerships_and_collabor" target="_blank">read more</a></p> http://www.museumsandtheweb.com/mw2011/papers/the_trade_in_digital_partnerships_and_collabor#comments MW2011 Australia collaboration collections content data economy opportunity partnerships research http://www.museumsandtheweb.com/crss/node/14931 Wed, 30 Mar 2011 20:35:08 +0000 Timothy Hart 14931 at http://www.museumsandtheweb.com Grounding Digital Information Trends http://www.museumsandtheweb.com/mw2011/programs/grounding_digital_information_trends <div class="field field-type-content-taxonomy field-field-program-conference"> <div class="field-items"> <div class="field-item odd"> MW2011 </div> </div> </div> <div class="field field-type-content-taxonomy field-field-program-keywords"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Keywords:&nbsp;</div> mobiles </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> social media </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> internet applications - statistics </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> usage data </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> technology impact </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> museum impact </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> research </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> augmented reality </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> Pew Internet and American Life </div> </div> </div> <div class="field field-type-text field-field-program-abstract"> <div class="field-label">Abstract:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The Pew Research Center’s Internet &amp; American Life Project provides data on the rise of mobile internet, the increasing popularity of handheld devices such as cell phones, tablet computers and e-readers, the emergence of social media, and the move towards augmented realities that can help us identify how those trends are shaping the way content-oriented organizations like museums interact with their audiences now and will need to interact in the future.&nbsp; Because these technologies, and others, are revolutionizing how audiences consume information, and are reshaping the public’s expectations about information access and immersion, concrete knowledge of their penetration and the speed at which they are being adopted is crucial to shaping responsible institutional responses.</p> </div> </div> </div> <div class="field field-type-text field-field-program-type"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Type:&nbsp;</div> Paper - in formal session </div> </div> </div> <div class="field field-type-nodereference field-field-backreference-event"> <div class="field-items"> <div class="field-item odd"> <a href="/mw2011/session/opening_plenary">Opening Plenary</a> </div> </div> </div> <div class="field field-type-link field-field-progam-url"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Site:&nbsp;</div> <a href="http://pewinternet.org" target="_blank" rel="nofollow" title="Read more about [title]">http://pewinternet.org</a> </div> </div> </div> <div class="field field-type-userreference field-field-program-authors"> <div class="field-label">Authors:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/user/kristenpurcell" class="username" title="View Kristen&#039;s profile.">Kristen Purcell</a> </div> </div> </div> <div class="og_rss_groups"></div> http://www.museumsandtheweb.com/mw2011/programs/grounding_digital_information_trends#comments MW2011 augmented reality internet applications - statistics mobiles museum impact Pew Internet and American Life research social media technology impact usage data http://www.museumsandtheweb.com/crss/node/13660 Thu, 17 Feb 2011 22:11:01 +0000 dbear 13660 at http://www.museumsandtheweb.com Teylers Universe http://www.museumsandtheweb.com/mw2011/programs/teylers_universe <div class="field field-type-content-taxonomy field-field-program-conference"> <div class="field-items"> <div class="field-item odd"> MW2011 </div> </div> </div> <div class="field field-type-content-taxonomy field-field-program-keywords"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Keywords:&nbsp;</div> research </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> Enlightenment </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> Michelangelo </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> Teyler </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> Unesco </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> 18th century </div> </div> </div> <div class="field field-type-text field-field-program-abstract"> <div class="field-label">Abstract:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Teylers Universe is dedicated to the first half century (1784-1826) of Teylers Museum in Haarlem: the first and oldest public museum in the Netherlands. The purpose of the website is to establish digital cross-references between the various collections (Art, Paleontology, Mineralogy, Numismatics and Scientific Instruments).</p> <p>By wandering through the museum's stories, you can trace the relationships between the collections, the monumental building, and all manner of visitors and leading figures. These are stories about the people who made Teylers Museum great: not just scientists, Directors and board members, but also famous visitors such as Napoleon Bonaparte and the naturalist Alexander von Humboldt.</p> <p>At the same time, through background information on the phenomena of eighteenth and nineteenth-century collecting, scientific experiment and charity, the site provides a unique glimpse into museum practice in a bygone age.</p> <p>The website reflects Teylers Musem’s policy of making the integrity and historical authenticity of its collections and building accessible to a wider public. The museum’s uniqueness was confirmed recently by the museum’s candidacy for the UNESCO World Heritage list – for Teylers Museum is the only place in the world where visitors can still view an authentic eighteenth-century museum&nbsp;gallery&nbsp;(the Oval Room).</p> </div> </div> </div> <div class="field field-type-text field-field-program-type"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Type:&nbsp;</div> Demonstration - show your project </div> </div> </div> <div class="field field-type-nodereference field-field-backreference-event"> <div class="field-items"> <div class="field-item odd"> <a href="/mw2011/demonstrations/demonstrations_iv">Demonstrations IV</a> </div> </div> </div> <div class="field field-type-link field-field-progam-url"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Site:&nbsp;</div> <a href="http://www.teylersuniversum.nl" target="_blank" rel="nofollow" title="Read more about [title]">http://www.teylersuniversum.nl</a> </div> </div> </div> <div class="field field-type-userreference field-field-program-authors"> <div class="field-label">Authors:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/user/gjanse" class="username" title="View Geert-Jan&#039;s profile.">Geert-Jan Janse</a> </div> </div> </div> <div class="og_rss_groups"></div> http://www.museumsandtheweb.com/mw2011/programs/teylers_universe#comments MW2011 18th century Enlightenment Michelangelo research Teyler Unesco http://www.museumsandtheweb.com/crss/node/13178 Wed, 22 Dec 2010 09:39:42 +0000 gjanse 13178 at http://www.museumsandtheweb.com Opening Plenary http://www.museumsandtheweb.com/mw2011/session/opening_plenary <div class="field field-type-text field-field-event-type"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Type:&nbsp;</div> Session </div> </div> </div> <div class="field field-type-content-taxonomy field-field-event-theme"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Theme:&nbsp;</div> plenary </div> </div> </div> <div class="field field-type-userreference field-field-event-chair"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Chair:&nbsp;</div> <a href="/user/jtrant" class="username" title="View jennifer&#039;s profile.">jennifer trant</a> </div> </div> </div> <div class="field field-type-nodereference field-field-event-programs"> <div class="field-label">Programs:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/mw2011/programs/grounding_digital_information_trends">Grounding Digital Information Trends</a> </div> </div> </div> <div class="field field-type-date field-field-event-datetime"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Date &amp; Time:&nbsp;</div> <span class="date-display-single">April 7, 2011 - <span class="date-display-start">9:00am</span><span class="date-display-separator"> - </span><span class="date-display-end">10:30am</span></span> </div> </div> </div> <div class="field field-type-nodereference field-field-event-location"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Location:&nbsp;</div> <a href="/mw2011/locations/commonwealth_abcd">Commonwealth A/B/C/D</a> </div> </div> </div> <div class="field field-type-content-taxonomy field-field-event-keywords"> <div class="field-items"> <div class="field-item odd"> mobile </div> <div class="field-item even"> plenary </div> <div class="field-item odd"> research </div> <div class="field-item even"> augmented reality </div> <div class="field-item odd"> games </div> <div class="field-item even"> internet </div> <div class="field-item odd"> technology </div> <div class="field-item even"> pew </div> <div class="field-item odd"> uptake </div> </div> </div> <div class="add-to-cart"> <p><em>Required fields are marked with a red asterisk (<span class="form-required">*</span>).</em></p><form action="/paper_keywords/research_0/feed" accept-charset="UTF-8" method="post" id="uc-product-add-to-cart-form-13040"> <div><input type="hidden" name="qty" id="edit-qty" value="1" /> <input type="submit" name="op" id="edit-submit-13040" value="Add to registration" class="form-submit node-add-to-cart" /> <input type="hidden" name="form_build_id" id="form-cce6188875ea29501104bd8f04d06275" value="form-cce6188875ea29501104bd8f04d06275" /> <input type="hidden" name="form_id" id="edit-uc-product-add-to-cart-form-13040" value="uc_product_add_to_cart_form_13040" /> </div></form> <p>A confirmation of your registration will be sent to your email address. Please print it out and bring it to the conference.</p> <p><strong> You will not receive registration confirmation by regular mail. </strong></p> <p>If you do not receive your confirmation today, please <a href="/contact">contact us</a>.</p> <p>Archives & Museum Informatics EIN: 77-0708617; GST / BN 887978914</p> </div> <!-- /.add-to-cart --> <div class="field field-event-description"><h3 class="label">Description</h3><div class="product-body"><p>We'll kick off <strong>MW2011</strong> together with a plenary speaker highlighting current questions.</p> <p><span><img class="image image-blog" src="/files/imagecache/large/pictures/picture-3999.jpg" border="0" /></span></p> <p>We're delighted to welcome<strong> Kristin Purcell of the Pew Research Center’s Internet &amp; American Life Project.</strong></p> </div></div><div class="og_rss_groups"></div><p><a href="http://www.museumsandtheweb.com/mw2011/session/opening_plenary" target="_blank">read more</a></p> http://www.museumsandtheweb.com/mw2011/session/opening_plenary#comments MW2011 augmented reality games internet mobile pew plenary research technology uptake plenary http://www.museumsandtheweb.com/crss/node/13040 Mon, 29 Nov 2010 20:17:33 +0000 dbear 13040 at http://www.museumsandtheweb.com Art & Artists http://www.museumsandtheweb.com/mw2011/programs/art_artists <div class="field field-type-content-taxonomy field-field-program-conference"> <div class="field-items"> <div class="field-item odd"> MW2011 </div> </div> </div> <div class="field field-type-nodereference field-field-program-paper-backref"> <div class="field-label">Published Paper:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/mw2011/papers/art_artists">Art &amp; Artists </a> </div> </div> </div> <div class="field field-type-content-taxonomy field-field-program-keywords"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Keywords:&nbsp;</div> art </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> collection </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> database </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> Interface </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> research </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> collections online </div> </div> </div> <div class="field field-type-text field-field-program-abstract"> <div class="field-label">Abstract:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>This paper describes how multiple strands of exploratory thinking across a large organisation were brought together in the complete overhaul of Tate’s collection online.</p> <p>Scholarly research, technical innovation, curatorial enquiry, educational strategy, enterprise analytics, user-centred design and crowd-sourcing were just some of the methods employed by numerous teams across Tate on various projects. Over the course of two years these sometimes unconnected activities were identified, shaped and successfully channelled into a unified online representation of art and artists.</p> <p>The quirky trajectory of multiple projects will be charted as resources are diverted, goals mature and priorities change. As well as the most successful endeavours, we will encounter failed initiatives, inconsistent progress, abandoned contexts and reconfigured methodologies, all set against an increasingly pressurised budgetary landscape and an unpredictable change of government.</p> <p>The finished site will act as a guide for these narratives, demonstrating the outcomes of completed efforts and acting as a live metric for the projects’ goals and priorities. Future components will be discussed in the relevant contexts, and longer term plans revealed.</p> <p>Case studies to be referred to include:</p> <ul> <li>ArtMap</li> <li>Taxonomic structures</li> <li>Online Scholarly Cataloguing Initiative</li> <li>User commenting</li> <li>Personal collections</li> <li>Archive integration</li> <li>Tate Channel</li> <li>Article syndication</li> <li>Displays information</li> <li>Curatorial style guide</li> <li>Image sizes</li> <li>User testing</li> <li>Audience research</li> <li>Social media integration</li> </ul> <p>Through discussion of these projects we will discover the scale and complexity of the finished product, the challenges of integrating many years worth of content created for other contexts, and the ongoing implications for a public institution that integrated digital workflows over a decade ago.</p> <p>A open assessment will be given of the budgetary and personnel requirements, along with the institutional impact of Tate’s Online Strategy 2010-12.</p> <p>The site will launch in February 2011.</p> </div> </div> </div> <div class="field field-type-text field-field-program-type"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Type:&nbsp;</div> Paper - in formal session </div> </div> </div> <div class="field field-type-nodereference field-field-backreference-event"> <div class="field-items"> <div class="field-item odd"> <a href="/mw2011/session/collections_online">Collections Online</a> </div> </div> </div> <div class="field field-type-link field-field-progam-url"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Site:&nbsp;</div> <a href="http://www.tate.org.uk/collection/" target="_blank" rel="nofollow" title="Read more about [title]">http://www.tate.org.uk/collection/</a> </div> </div> </div> <div class="field field-type-userreference field-field-program-authors"> <div class="field-label">Authors:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/user/jmkd" class="username" title="View James&#039;s profile.">James Davis</a> </div> <div class="field-item even"> <a href="/user/john_stack" class="username" title="View John&#039;s profile.">John Stack</a> </div> </div> </div> <div class="og_rss_groups"></div> http://www.museumsandtheweb.com/mw2011/programs/art_artists#comments MW2011 art collection collections online database Interface research http://www.museumsandtheweb.com/crss/node/12408 Thu, 30 Sep 2010 15:25:35 +0000 jmkd 12408 at http://www.museumsandtheweb.com Playing with museums - game designs to improve museum collections http://www.museumsandtheweb.com/mw2011/programs/playing_with_museums_game_designs_to_improve <div class="field field-type-content-taxonomy field-field-program-conference"> <div class="field-items"> <div class="field-item odd"> MW2011 </div> </div> </div> <div class="field field-type-nodereference field-field-program-paper-backref"> <div class="field-label">Published Paper:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/mw2011/papers/playing_with_difficult_objects_game_designs_to">Playing with Difficult Objects – Game Designs to Improve Museum Collections </a> </div> </div> </div> <div class="field field-type-content-taxonomy field-field-program-keywords"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Keywords:&nbsp;</div> crowdsourcing </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> games </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> evaluation </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> research </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> collections </div> </div> </div> <div class="field field-type-text field-field-program-abstract"> <div class="field-label">Abstract:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Crowdsourcing data through games is an attractive proposition for museums looking to maximise use of their collections online without the requirement to commit intensive curatorial resources to enhancing catalogue records.&nbsp; This paper investigates the optimum game designs to encourage participation and the generation of useful data.</p> <p><strong>Further detail</strong></p> <p>Projects such as <a title="see the site" href="https://www.armrev.org">Armchair Revolutionary</a> [1], Carnegie Mellon University's '<a title="see the site" href="http://www.gwap.com/">Games with a purpose</a>' [2] and <a title="see the site" href="http://www.playinterrobang.com/">InterroBang?!</a> [3] are indicative of the trend for 'games for social good'. Crowdsourced projects such as the Guardian newspapers examination of <a title="see the site" href="http://mps-expenses.guardian.co.uk/">MPs expense claims</a> [4], the <a title="see the site" href="http://collections.vam.ac.uk/crowdsourcing/">V&amp;A Museum's image cropping</a> [5], <a title="see the site" href="http://www.brooklynmuseum.org/opencollection/tag_game/start.php">Brooklyn Museum's tagging game</a> [6], the <a title="see the site" href="http://newspapers.nla.gov.au/ndp/del/home">National Library of Australia's collaborative OCR corrections</a> [7]; Chen's study of the application of Csikszentmihalyi's theory of 'flow' to game design; and McGonigal's ideas about <a title="see the site" href="http://www.futureofmuseums.org/events/lecture/mcgonigal.cfm">multiplayer games as 'happiness engines'</a> [8] all suggest that 'playful interactions' and crowd participation could be applied to help create specific content improvements on museum sites. Game mechanisms may help make tasks that would not traditionally be considered fun or relaxing into a compelling experience.</p> <p>Games designed to crowdsource museum metadata are particularly interesting when limited resources within museums make it difficult to enhance and publish large bodies of collections data in ways that are accessible to non-specialist visitors.&nbsp; Further, museum metadata games are a form of collections access in their own right and have the potential to reach large, traditionally hard-to-reach audiences.&nbsp; Data generated may include terms to improve discoverability by adding alternate terms used by the general public (as in the steve.museum project); information about which objects are more interesting for different types of visitors; data that could be provided by curators and researchers if resources were unlimited but could also be solicited from specialists outside the museum; and experiential data for objects and events within living memory.</p> <p>Based on a Masters Dissertation project ('Game mechanics for social good: a case study on interaction models for crowdsourcing museum collections enhancement', <a href="http://openobjects.blogspot.com/2010/06/game-mechanics-for-social-good-case.html">http://openobjects.blogspot.com/2010/06/game-mechanics-for-social-good-case.html</a>, due January 2011) this paper will cover three topics:</p> <ul> <li>research summary of emerging best practice about games designed to crowdsource metadata</li> </ul> <ul> <li>analysis of the most effective elements of game mechanics for application to interfaces for crowdsourcing museum collections enhancement, based on the evaluation of games designed as part of the project and the evaluation of data produced as the games are played.</li> </ul> <ul> <li>an emerging typology of game designs applicable for different models of collection data, based on categories such as breadth of collection data (from selected hero objects to the entire catalogue), the type of metadata desired, the level of specialist knowledge required to&nbsp; interpret objects, etc.</li> </ul> <p>Games built with collections from museums of social history and history of science and technology will be available at <a href="http://museumgam.es/">http://museumgam.es/</a> from mid-October.</p> <p>References</p> <p>[1] <a href="https://www.armrev.org" title="https://www.armrev.org">https://www.armrev.org</a></p> <p>[2] <a href="http://www.gwap.com/" title="http://www.gwap.com/">http://www.gwap.com/</a></p> <p>[3] <a href="http://www.playinterrobang.com/" title="http://www.playinterrobang.com/">http://www.playinterrobang.com/</a></p> <p>[4] <a href="http://mps-expenses.guardian.co.uk/" title="http://mps-expenses.guardian.co.uk/">http://mps-expenses.guardian.co.uk/</a></p> <p>[5] <a href="http://collections.vam.ac.uk/crowdsourcing/" title="http://collections.vam.ac.uk/crowdsourcing/">http://collections.vam.ac.uk/crowdsourcing/</a></p> <p>[6] <a href="http://www.brooklynmuseum.org/opencollection/tag_game/start.php" title="http://www.brooklynmuseum.org/opencollection/tag_game/start.php">http://www.brooklynmuseum.org/opencollection/tag_g...</a></p> <p>[7] <a href="http://newspapers.nla.gov.au/ndp/del/home" title="http://newspapers.nla.gov.au/ndp/del/home">http://newspapers.nla.gov.au/ndp/del/home</a></p> <p>[8] <a href="http://www.futureofmuseums.org/events/lecture/mcgonigal.cfm" title="http://www.futureofmuseums.org/events/lecture/mcgonigal.cfm">http://www.futureofmuseums.org/events/lecture/mcgo...</a></p> </div> </div> </div> <div class="field field-type-text field-field-program-type"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Type:&nbsp;</div> Paper - in formal session </div> </div> </div> <div class="field field-type-nodereference field-field-backreference-event"> <div class="field-items"> <div class="field-item odd"> <a href="/mw2011/session/games">Games</a> </div> </div> </div> <div class="field field-type-userreference field-field-program-authors"> <div class="field-label">Authors:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/user/mia" class="username" title="View Mia&#039;s profile.">Mia Ridge</a> </div> </div> </div> <div class="og_rss_groups"></div> http://www.museumsandtheweb.com/mw2011/programs/playing_with_museums_game_designs_to_improve#comments MW2011 collections crowdsourcing evaluation games research http://www.museumsandtheweb.com/crss/node/12392 Thu, 30 Sep 2010 12:39:59 +0000 mia 12392 at http://www.museumsandtheweb.com Going Mobile? Insights into the museum community’s perspectives on mobile interpretation http://www.museumsandtheweb.com/mw2011/programs/going_mobile_insights_into_the_museum_commun <div class="field field-type-content-taxonomy field-field-program-conference"> <div class="field-items"> <div class="field-item odd"> MW2011 </div> </div> </div> <div class="field field-type-nodereference field-field-program-paper-backref"> <div class="field-label">Published Paper:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/mw2011/papers/going_mobile_insights_into_the_museum_communit">Going Mobile? Insights into the Museum Community’s Perspectives on Mobile Interpretation</a> </div> </div> </div> <div class="field field-type-content-taxonomy field-field-program-keywords"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Keywords:&nbsp;</div> mobile </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> research </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> museum community </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> international </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> future </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> survey </div> </div> </div> <div class="field field-type-text field-field-program-abstract"> <div class="field-label">Abstract:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>If the future is mobile, how is the museum community experiencing that future, what are their ambitions within it, and in which areas is further knowledge share required?&nbsp; It was specifically to gain an insight into questions such as these that the 2010 International Museums and Mobile survey was developed.&nbsp; This paper will present and analyse the responses of the 600+ museum professionals that participated in this research.</p> <p>The 2010 International Museums and Mobile Survey reached out to museum professionals internationally to share their perspectives and understanding of mobile interpretation at their institutions.&nbsp; Dividing respondents into four categories – those from institutions that already used mobile interpretation, those from institutions that were planning to use mobile interpretation tools, those from institutions that had no plans to use mobile interpretation tools, and those from vendors working in this field – the survey sought to gain an insight into the everyday realities of developing, delivering and sustaining mobile interpretation provisions in an institution.&nbsp; The survey questions related to the objectives of, and target audience for, an institution’s mobile interpretation experience; the challenges faced by institutions in planning and operating a mobile interpretation experience; and what strategies were used to measure the success of these experiences.&nbsp; Other questions probed the aspects of mobile interpretation in which individuals felt there were insufficient knowledge share, and also about what excited them most in this field.</p> <p>Over 600 museum professionals responded to the survey, sharing their views on the above questions. Responses were received from individuals working in institutions with a wide variety of backgrounds and profiles: institutions in over twenty countries are represented in the results; two thirds of all responses were from institutions that did not use mobile interpretation tools, and of which half were planning to in the twelve months, and half had no such plans.&nbsp; Whilst a quarter of responses came from within institutions that boast an annual attendance upwards of 250,000 visitors, more than half had annual attendance of under 50,000 visitors (and less than 1 staff member working in digital media).</p> <p>Drawing on this data source, this Paper will draw out the key trends that arise, and forward analysis on their context and implications for the community.&nbsp; It will explore opinions on issues ranging from whether mobile interpretation should be available at an additional cost to visitors, to how to define the target audience for a mobile interpretation tool (i.e. is it just “those that like audio guides”?).&nbsp; And from whether in five years time museums will still be required to provide a hardware platform to visitors for the mobile experience, to the obstacles those entering the field are facing today.&nbsp; Through this analysis, this paper aims to provide guidance to those museums entering this field for the first time, create awareness of those areas where further knowledge share is required (and hopefully identify those institutions best placed to provide such knowledge), and ultimately provide a valuable tool on which to further inform debates in this field.</p> </div> </div> </div> <div class="field field-type-text field-field-program-type"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Type:&nbsp;</div> Paper - in formal session </div> </div> </div> <div class="field field-type-nodereference field-field-backreference-event"> <div class="field-items"> <div class="field-item odd"> <a href="/mw2011/session/mobile_parade">Mobile Parade</a> </div> </div> </div> <div class="field field-type-userreference field-field-program-authors"> <div class="field-label">Authors:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/user/loic_tallon" class="username" title="View Loic&#039;s profile.">Loic Tallon</a> </div> <div class="field-item even"> <a href="/user/isabelfroes" class="username" title="View Isabel&#039;s profile.">Isabel Froes</a> </div> </div> </div> <div class="og_rss_groups"></div> http://www.museumsandtheweb.com/mw2011/programs/going_mobile_insights_into_the_museum_commun#comments MW2011 future international mobile museum community research survey http://www.museumsandtheweb.com/crss/node/12366 Wed, 29 Sep 2010 13:43:36 +0000 Loic Tallon 12366 at http://www.museumsandtheweb.com The Transition to Online Scholarly Catalogues http://www.museumsandtheweb.com/mw2011/programs/the_transition_to_online_scholarly_catalogue <div class="field field-type-content-taxonomy field-field-program-conference"> <div class="field-items"> <div class="field-item odd"> MW2011 </div> </div> </div> <div class="field field-type-nodereference field-field-program-paper-backref"> <div class="field-label">Published Paper:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/mw2011/papers/transition_to_online_scholarly_catalogues">The Transition to Online Scholarly Catalogues</a> </div> </div> </div> <div class="field field-type-content-taxonomy field-field-program-keywords"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Keywords:&nbsp;</div> online </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> research </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> publication </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> digital </div> <div class="field-item odd"> <div class="field-label-inline"> Keywords:&nbsp;</div> Catalogue </div> <div class="field-item even"> <div class="field-label-inline"> Keywords:&nbsp;</div> print </div> </div> </div> <div class="field field-type-text field-field-program-abstract"> <div class="field-label">Abstract:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The scholarly catalogue has long been a critical part of a museum's mission, providing authoritative information about collection objects for scholars, students, and the general public. Often based on years of painstaking research and richly illustrated, print catalogues form one of the building blocks of art history. The catalogue's print form, however, is arguably the very component that prevents it from realizing even greater potential. High cost and relatively small print runs limit its accessibility, and printed books cannot easily change to reflect new acquisitions or new scholarly knowledge. While the online environment holds much promise for making collection catalogues more current, interactive, and widely available, museums still face significant financial and organizational challenges in making the transition online.</p> <p>Funded by the Getty Foundation, this five-year initiative aims to explore the potential for scholarly collection catalogues in an online environment, determine the institutional resources needed, and support the creation of replicable models. Specifically, whether the online delivery of scholarly catalogues can:&nbsp;&nbsp;&nbsp;</p> <ul> <li>Offer a more dynamic relationship between a catalogue's research, publication, and re-publication phases;</li> <li>Directly link a wide array of primary and secondary resources to the record of a work of art, resources ranging from archival and conservation documentation to audio and video interviews;</li> <li>Make greater use of comparative images, including the ability to zoom in on details or present three-dimensional views of sculptural objects.</li> </ul> <p>Eight museums have received support: SFMOMA, AIC, Seattle Art Museum, the Tate, the Walker, LACMA, the Smithsonian, and the National Gallery and are now entering the implementation phase. A selection of institutions will present their findings and approaches to these challenging questions.</p> </div> </div> </div> <div class="field field-type-text field-field-program-type"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Type:&nbsp;</div> Paper - in formal session </div> </div> </div> <div class="field field-type-nodereference field-field-backreference-event"> <div class="field-items"> <div class="field-item odd"> <a href="/mw2011/session/e_books_and_museum_publishing">e-Books and Museum Publishing </a> </div> </div> </div> <div class="field field-type-link field-field-progam-url"> <div class="field-items"> <div class="field-item odd"> <div class="field-label-inline-first"> Site:&nbsp;</div> <a href="http://www.getty.edu/foundation/funding/access/current/online_cataloging.html" target="_blank" rel="nofollow" title="Read more about [title]">http://www.getty.edu/foundation/funding/access/current/online_cataloging.html</a> </div> </div> </div> <div class="field field-type-userreference field-field-program-authors"> <div class="field-label">Authors:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/user/nhoneysett" class="username" title="View Nik&#039;s profile.">Nik Honeysett</a> </div> </div> </div> <div class="og_rss_groups"></div> http://www.museumsandtheweb.com/mw2011/programs/the_transition_to_online_scholarly_catalogue#comments MW2011 Catalogue digital online print publication research http://www.museumsandtheweb.com/crss/node/12327 Fri, 24 Sep 2010 16:34:37 +0000 nhoneysett 12327 at http://www.museumsandtheweb.com Multimedia Communication Issues: Why, What and When http://www.museumsandtheweb.com/biblio/multimedia_communication_issues_why_what_and_when <span class="biblio-authors"><a href="/biblio/author/70">Paolini, P.</a>, <a href="/biblio/author/1975">Rubegni E.</a>, &amp; <a href="/biblio/author/1976">Franciolli M.</a></span> (2010).&nbsp;&nbsp;<span class="biblio-title"><a href="/biblio/multimedia_communication_issues_why_what_and_when">Multimedia Communication Issues: Why, What and When</a>. </span> (<span class="biblio_authors"><span id="2"><a href="/biblio/author/1920">Trant, Jennifer</a></span>, <span id="2"><a href="/biblio/author/1929">David Bearman</a></span></span>, Ed.).<u>Museums and the Web. </u> <span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rft.title=Multimedia+Communication+Issues%3A+Why%2C+What+and+When&amp;rft.date=2010&amp;rft.aulast=Paolini&amp;rft.aufirst=Paolo&amp;rft.pub=Archives+%26amp%3B+Museum+Informatics&amp;rft.place=Denver%2C+Colorado%2C+USA"></span><div class="og_rss_groups"></div> http://www.museumsandtheweb.com/biblio/multimedia_communication_issues_why_what_and_when#comments MW MW2010 evaluation multi-channel multimedia research user-study http://www.museumsandtheweb.com/crss/node/12119 Wed, 14 Apr 2010 22:10:51 +0000 biblio 12119 at http://www.museumsandtheweb.com Building an online research community: The Reciprocal Research Network http://www.museumsandtheweb.com/biblio/building_online_research_community_reciprocal_researc <span class="biblio-authors"><a href="/biblio/author/1705">Rowley, S.</a>, <a href="/biblio/author/1706">Sparrow L.</a>, <a href="/biblio/author/1707">Schaepe D.</a>, <a href="/biblio/author/1708">Sanborn A.</a>, <a href="/biblio/author/1709">Wallace R.</a>, <a href="/biblio/author/1710">Jakobsen N.</a>, et al.</span> (2010).&nbsp;&nbsp;<span class="biblio-title"><a href="/biblio/building_online_research_community_reciprocal_researc">Building an online research community: The Reciprocal Research Network</a>. </span> (<span class="biblio_authors"><span id="2"><a href="/biblio/author/1920">Trant, Jennifer</a></span>, <span id="2"><a href="/biblio/author/1929">David Bearman</a></span></span>, Ed.).<u>Museums and the Web. </u> <span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rft.title=Building+an+online+research+community%3A+The+Reciprocal+Research+Network&amp;rft.date=2010&amp;rft.aulast=Rowley&amp;rft.aufirst=Susan&amp;rft.pub=Archives+%26amp%3B+Museum+Informatics&amp;rft.place=Denver%2C+Colorado%2C+USA"></span><div class="og_rss_groups"></div> http://www.museumsandtheweb.com/biblio/building_online_research_community_reciprocal_researc#comments MW MW2010 collaboration data sharing multi-institutional on-line community research user submitted content http://www.museumsandtheweb.com/crss/node/12100 Wed, 14 Apr 2010 22:10:41 +0000 biblio 12100 at http://www.museumsandtheweb.com VR WORKSHOP 2005 "Virtuality in Arts and Design": VIRTUAL EXHIBITION PROJECTS http://www.museumsandtheweb.com/biblio/vr_workshop_2005_virtuality_in_arts_and_design_virtua <span class="biblio-authors"><a href="/biblio/author/1489">Mura, G.</a></span> (2005).&nbsp;&nbsp;<span class="biblio-title"><a href="/biblio/vr_workshop_2005_virtuality_in_arts_and_design_virtua">VR WORKSHOP 2005 "Virtuality in Arts and Design": VIRTUAL EXHIBITION PROJECTS</a>. </span> (<span class="biblio_authors"><span id="14"><a href="/biblio/author/910">Perrot, Xavier (d. 2007)</a></span></span>, Ed.).<u>Digital Culture and Heritage. Proceedings of ICHIM05.Paris. </u> <span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=info%3Asid%2Fconference.archimuse.com&amp;rft.title=VR+WORKSHOP+2005+%22Virtuality+in+Arts+and+Design%22%3A++VIRTUAL+EXHIBITION+PROJECTS+&amp;rft.date=2005&amp;rft.aulast=Mura&amp;rft.aufirst=Gianluca&amp;rft.pub=Archives+%26+Museum+Informatics+Europe+%28AMIE%29&amp;rft.place=Paris%2C+France"></span><div class="og_rss_groups"></div> http://www.museumsandtheweb.com/biblio/vr_workshop_2005_virtuality_in_arts_and_design_virtua#comments ICHIM05 ICHIM collaboration digital multimedia documentation ichim ichim05 research virtual reality workshop ichim http://www.museumsandtheweb.com/crss/node/9490 Mon, 01 Oct 2007 23:34:28 +0000 jtrant 9490 at http://www.museumsandtheweb.com Digital Archives and Study of Historical Towns http://www.museumsandtheweb.com/biblio/digital_archives_and_study_of_historical_towns <span class="biblio-authors"><a href="/biblio/author/1453">Pugnaloni, F.</a>, <a href="/biblio/author/1454">Ferrarini A.</a>, <a href="/biblio/author/1455">Formato A.</a>, &amp; <a href="/biblio/author/1456">Pugnaloni A. P.</a></span> (2003).&nbsp;&nbsp;<span class="biblio-title"><a href="/biblio/digital_archives_and_study_of_historical_towns">Digital Archives and Study of Historical Towns</a>. </span> (<span class="biblio_authors"><span id="14"><a href="/biblio/author/1938">Perrot, Xavier (d. 2007)</a></span></span>, Ed.).<u>International Cultural Heritage Informatics Meeting: Proceedings from ichim03. </u> <span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rft.title=Digital+Archives+and+Study+of+Historical+Towns&amp;rft.date=2003&amp;rft.aulast=Pugnaloni&amp;rft.aufirst=Fausto&amp;rft.pub=Archives+%26amp%3B+Museum+Informatics&amp;rft.place=%C3%89cole+du+Louvre%2C+Paris%2C+France"></span><div class="og_rss_groups"></div> http://www.museumsandtheweb.com/biblio/digital_archives_and_study_of_historical_towns#comments architecture archiving GIS database Historical Geography ichim ichim03 place names research http://www.museumsandtheweb.com/crss/node/9459 Mon, 01 Oct 2007 19:27:59 +0000 jtrant 9459 at http://www.museumsandtheweb.com Le Musée Virtuel à l'Épreuve de l'Enseignement et la Recherche en Histoire de l'Art http://www.museumsandtheweb.com/biblio/le_musee_virtuel_a_lepreuve_de_lenseignement_et_la_re <span class="biblio-authors"><a href="/biblio/author/1470">Welger-Barboza, C.</a></span> (2003).&nbsp;&nbsp;<span class="biblio-title"><a href="/biblio/le_musee_virtuel_a_lepreuve_de_lenseignement_et_la_re">Le Musée Virtuel à l'Épreuve de l'Enseignement et la Recherche en Histoire de l'Art</a>. </span> (<span class="biblio_authors"><span id="14"><a href="/biblio/author/1938">Perrot, Xavier (d. 2007)</a></span></span>, Ed.).<u>International Cultural Heritage Informatics Meeting: Proceedings from ichim03. </u> <span class="Z3988" title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rft.title=Le+Mus%C3%A9e+Virtuel+%C3%A0+l%26%23039%3B%C3%89preuve+de+l%26%23039%3BEnseignement+et+la+Recherche+en+Histoire+de+l%26%23039%3BArt&amp;rft.date=2003&amp;rft.aulast=Welger-Barboza&amp;rft.aufirst=Corinne&amp;rft.pub=Archives+%26amp%3B+Museum+Informatics&amp;rft.place=%C3%89cole+du+Louvre%2C+Paris%2C+France"></span><div class="og_rss_groups"></div> http://www.museumsandtheweb.com/biblio/le_musee_virtuel_a_lepreuve_de_lenseignement_et_la_re#comments digital resources education History of Art Hyper-médiathèque ichim ichim03 museum Web site research virtual museum http://www.museumsandtheweb.com/crss/node/9476 Mon, 01 Oct 2007 19:27:59 +0000 jtrant 9476 at http://www.museumsandtheweb.com