You are herenarrative
narrative
Blogging the Past: Recreating History and Creating Community with Bound for South Australia
Darren Peacock, Sweet Technology with Margaret Anderson and Allison Russell, History SA, Australia
http://www.boundforsouthaustralia.net.au
Abstract
Bound for South Australia 1836 is a digital reenactment of the sea voyages made 175 years ago to establish the British Province of South Australia. Using captains’ logs, passenger diaries, letters, and other original source material, the Bound for South Australia blog retraced—through weekly real-time updates—the journeys made by nine vessels from England to Australia between February and December 1836. Over ten months, website visitors, email subscribers, and social media followers were able to relive and engage with the unfolding story of the first 500 settlers as they made their way to an unknown land across the globe. The Bound for South Australia experiment demonstrates the possibilities of history to engage and connect communities using contemporary web technologies. It explores blogging as a narrative form and shows how the retelling of historical events can create and sustain communities of interest and identity.
MEMA : using tags, posts, and tweets to help users build a personal narrative of the Teeny Harris Exhibition
Museum visitors have different perspectives and interests based on how they relate their personal experiences and knowledge to the objects on display in the museum. Many museums and cultural institutions would like to collect these perspectives to complement and augment the content of the museum’s official interpretation.
Exploring Heritage in Participatory Culture: The MuseumApp
Dick van Dijk, Waag Society, The Netherlands
http://www.waag.org
Abstract
The development of the MuseumApp in so-called 'Locative Labs' – a short, repetitive, interdisciplinary and intense collaboration, 2 days per week, for 6 weeks – took place in a unique meeting of curators, media professionals, concept developers and technical colleagues in the Amsterdam Museum and Waag Society. The joint development is based on experiment: rapid prototyping and testing of city tours; and on the spot content development. The Lab setting is one of the methods used by Waag Society to do creative research: explore interaction principles and demo innovative solutions in a real setting, with real stakeholders and real users.
The MuseumApp is a first step in creating a GPS-based, location aware heritage platform on which museums can create their own multimedia city tours and location-based games: connecting history and current events to locations in the city in an interactive and fun way, allowing the users to be the curators of their own experiences. They can also publish their own images, comments or suggestions related to the tour to other audiences on other (social) platforms, such as Facebook and Twitter.
In the Labs the partners explore novel media practices as a new way to engage audiences with heritage. Connecting it to personal accounts and social network communities might help in getting more, new, different audiences meaningfully involved.
Keywords: locative media, social media, creative research, user experience, narrative
From Knowledge to Narrative – to Systems? At the junction of game design and museum education
Laura Robert's landmark book "From Knowledge to Narrative" (Roberts, 1997) analyzed a paradigm shift in museum exhibition in the late 20th century as educators moved museums from traditional methods of knowledge transmission to constructivist interpretive methods such as narrative.
The Amsterdam Museum App – exploring heritage in participatory culture
People have always wanted to tell stories about their experiences and to connect to shared meaning and values. The advent of social media enforces this even more. At the same time our mobile phones are steadily turning into digital Swiss Army Knives full of informative, creative and social potential.

