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Science LinX: the NeXt Level in Augmenting Science Center Xperiences

Ingeborg Veldman, Tanja van der Woude and Bart van de Laar, University of Groningen, the Netherlands

http://www.rug.nl/sciencelinx

Abstract

Science LinX uses Augmented Reality (AR) in order to communicate and visualize complex science – from nanotechnology to research on black holes – in an informal way for secondary school pupils. With the exhibit 'MIGHT-y' it's possible to connect varying scientists with their 3D research objects in order to 'MATCH' and score your personal 'meet and greet' with the scientist, scaled down to only 4 inches, just at your fingertips on your desktop. Flexible programming makes updating with current research findings possible, and varied possibilities for setup of the new exhibits make it possible to connect not only to High Techs, but also to Non Techs.

Keywords: Augmented Reality (AR), science communication, nanotechnology, secondary school pupils, exhibit user experience