You are hereaudience interaction
audience interaction
SFMOMA’s Art Game Laboratory: Real-Life Mad Science Experiments in Visitor Engagement
Erica Gangsei, San Francisco Museum of Modern Art, USA
SFMOMA’s Art Game Laboratory: Real-Life Mad Science Experiments in Visitor Engagement
At Museums and the Web 2011, I proposed and led an unconference session called “Setting Ourselves Up to Fail: Low Cost, Low Stakes Strategies for Visitor Engagement.” About 40 MW attendees participated, and we had a lively discussion and brainstorm on the topic.
Bridging the Physical and Virtual Experiences: Two Approaches by the Museum of Inuit Art
The Museum of Inuit Art has been experimenting over the past year with strategies to better connect our varied audiences with the museum’s collections. Many of our visitors are not local members of the community and so pursuing initiatives to share content with them on the web has been a primary goal.
Mobile Parade
Required fields are marked with a red asterisk (*).
A confirmation of your registration will be sent to your email address. Please print it out and bring it to the conference.
You will not receive registration confirmation by regular mail.
If you do not receive your confirmation today, please contact us.
Archives & Museum Informatics EIN: 77-0708617; GST / BN 887978914
Description
Co-chaired by Seb Chan, Powerhouse Museum, Australia and Jane Finnis, Culture24, United Kingdom
It has been a year of mobile experimentation. What did we set out to do and how has it gone? This session is a tease – exposing the range of our endeavors but leaving it to attendees to delve into the papers on their own, later, in order to explore the details.
