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(2010). ArtBabble: A year's worth of lessons learned and thoughts about collaborative content platforms.
(, Ed.).Museums and the Web. Abstract
(2009). Doing it for the kids: Tate Online on engaging, entertaining and (stealthily) educating six to 12 year olds.
(, Ed.).Museums and the Web 2009. Proceedings. Abstract
(2009). Fictional press releases and fake artifacts: How the Smithsonian American Art Museum is letting game players redefine the rules.
(, Ed.).Museums and the Web 2009. Proceedings. Abstract
(2009). New Technology Brings New Life to Art History: The Piero Project Story.
(, Ed.).Museums and the Web 2009. Proceedings. Abstract
(2008). The Art of Storytelling: Enriching Art Museum Exhibits and Education through visitor narratives.
(, Ed.).Museums and the Web 2008. Proceedings. Abstract
(2007). Learning@Whitney: Developing a useful teaching tool.
(, Ed.).Museums and the Web 2007. Proceedings. Abstract
(2006). Museum Expansions and the "Utility" of Web-based Public Information.
(, Ed.).Museums and the Web 2006: Proceedings. Abstract
(2005). Taxonomies Of New Media Art -- Real World Namings.
(, Ed.).Museums and the Web 2005: Proceedings. Abstract
(2004). Northern Journeys: Infrastructure Design.
(, Ed.).Museums and the Web 2004: Proceedings. Abstract
(2004). One Site Fits All: Balancing Priorities At Tate Online.
(, Ed.).Museums and the Web 2004: Proceedings. Abstract
(2003). Design Education in the Era of Technology: Considering Visual Perception.
(, Ed.).International Cultural Heritage Informatics Meeting: Proceedings from ichim03. Abstract
(2003). L'apparition du DVD The Appearance of the DVD.
(, Ed.).International Cultural Heritage Informatics Meeting: Proceedings from ichim03. Abstract
(2002). Native American Art in Cyberspace.
(, Ed.).Museums and the Web 2002: Proceedings. Abstract
(1993). Interacting with works of art - with and without computers.
Museums and Interactive Multimedia: Selected papers from the second International Conference on Hypermedia and Interactivity in Museums. Abstract